🔨Installation
Learn how to integrate our system with NVIDIA Omniverse
You can easily add your echo3D assets and public echo3D to your NVIDIA Omniverse project by following these steps:
Downloading the echo3D Omniverse Extension
The echo3D Extension for NVIDIA Omniverse can be found here.
Connecting the Extension
Open the Omniverse environment you are working in (For example Omniverse Create or Code).
Unpack the Zip file of the extension to
%USERPROFILE%\Documents\Kit\shared\exts\
Open Extensions from the Window tab and search for echo3D and enable it. In the Launcher, search for ‘echo3D’ in the Extension tab and look for the result under ‘Third Party’. Enable the toggle.
Connecting an echo3D Project
Copy your API Key and Security Key (if enabled) into the fields in the Omniverse extension and click Load Key.
Loading Assets
Simply click any of your project assets to add them to the Omniverse Viewer
Additionally, you can search for publicly available assets by entering a keyword into the search bar. Note that clicking on them and importing them into the Omniverse Viewer will also automatically upload the asset to your echo3D project.
Video Tutorial
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