# Installation

You can easily add your echo3D assets and public echo3D to your NVIDIA Omniverse project by following these steps:

<figure><img src="/files/rwczyDQ4w5XqsxPfrS1r" alt=""><figcaption></figcaption></figure>

### **Downloading the echo3D Omniverse Extension**

The echo3D Extension for NVIDIA Omniverse can be found [here](https://storage.echo3d.com/2_SDKs/echo3DOmniverseExtension.zip).

Clicking the <img src="/files/T1tOno8QjqqcjN2gEIC3" alt="" data-size="line"> button in the top header bar allows you to directly download the echo3D Extension for Omniverse.

<figure><img src="/files/Ri3FQOFUFJh5TOKTEGbs" alt="" width="490"><figcaption></figcaption></figure>

### Connecting the Extension

1. Open the Omniverse environment you are working in (For example Omniverse Create or Code).

<figure><img src="/files/GcebOtGUQa1QuCdVSP4R" alt=""><figcaption></figcaption></figure>

2. Unpack the Zip file of the extension to `%USERPROFILE%\Documents\Kit\shared\exts\`

<figure><img src="/files/QIlQaf6WOjJtMYWZZfJc" alt=""><figcaption></figcaption></figure>

3. Open Extensions from the Window tab and search for echo3D and enable it. In the Launcher, search for ‘echo3D’ in the Extension tab and look for the result under ‘Third Party’. Enable the toggle.

<figure><img src="/files/9X9ca50f5phDpcdWi9gG" alt=""><figcaption></figcaption></figure>

### **Connecting an echo3D Project**

Copy your [API Key](/quickstart/get-api-key.md) and [Security Key](/web-console/manage-pages/collections-and-sharing/security.md#secret-key) (if enabled) into the fields in the Omniverse extension and click Load Key.

<figure><img src="/files/8Na30C23tkg3vZf5wBzl" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/g4xwWs2ntLdUG2vzJR3W" alt=""><figcaption></figcaption></figure>

### Loading Assets

Simply click any of your project assets to add them to the Omniverse Viewer

Additionally, you can search for publicly available assets by entering a keyword into the search bar. Note that clicking on them and importing them into the Omniverse Viewer will also automatically upload the asset to your echo3D project.

<figure><img src="/files/czbmyabdDSkcIeuajr47" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/BxmVZ88WiWESz6HTVmMh" alt=""><figcaption></figcaption></figure>

### Video Tutorial

{% embed url="<https://www.youtube.com/watch?v=-5gLw1YhgSI>" %}


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