🤳Adding AR Capabilities
Learn how to add AR capabilities to your cloud-connected iOS project.
Last updated
Learn how to add AR capabilities to your cloud-connected iOS project.
Last updated
Now that you have successfully integrated the echo3D SDK into Xcode, it's time to add AR capabilities to your project.
SceneKit is an AR rendering engine that allows you to develop native iOS and visioOS apps in Xcode.
Add a model asset or video asset through the console. You can choose any type of target. Here's how:
Add ContentReplace the ViewController.swift
file in the project with the one provided as an example in the SDK.
This view controller example will fetch and show all the 3D models added to the console.
You can load models with the loadAllNodes
method which will load all models or load a single scene by entry ID using the loadSceneFromEntryID
method.
Run your app on a compatible iOS device.
Make sure you have set up signing for your app! This can be found by selecting your project name under files and selecting Signing & Capabilities
.
You did it! 🎉