Learn how to add AR capabilities to your cloud-connected iOS project.
Now that you have successfully integrated the echo3D SDK into Xcode, it's time to add AR capabilities to your project.
SceneKitarrow-up-right is an AR rendering engine that allows you to develop native iOS and visioOS apps in Xcode.
Add a model asset or video asset through the platform. You can choose any type of target. Here's how:
Replace the ViewController.swift file in the project with the one provided as an example in the SDK.
ViewController.swift
This view controller example will fetch and show all the 3D models added to the platform.
You can load models with the loadAllNodes method which will load all models or load a single scene by entry ID using the loadSceneFromEntryID method.
loadAllNodes
loadSceneFromEntryID
Run your app on a compatible iOS devicearrow-up-right.
Make sure you have set up signing for your app! This can be found by selecting your project name under files and selecting Signing & Capabilities.
Signing & Capabilities
You did it! π
Last updated 6 months ago