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Transforming Content
Learn how to send real-time updates and control animations with our Unity SDK
You can go back to the console to add more 3D models, delete 3D models, add metadata, or change existing metadata associated with your entry and instantly see the changes in Unity even while the Unity project is running.
This will make the 3D model rotated to the right.

The following keys are words the system uses as pre-defined metadata keys to control real-time transformations:
Built-in keywords will be suggested through a drop-down list in the console but you can add any key and any value.
Keyword | Type | Options | Effect |
x | float | Any positive or negative number | Moves the hologram on the x-axis |
y | float | Any positive or negative number | Moves the hologram on the y-axis |
z | float | Any positive or negative number | Moves the hologram on the z-axis |
scale | float | Any positive number | Grows or shrinks the hologram uniformly |
direction | string | "right" or "left" | Continuously rotates the model on its center |
xAngle | float | Any positive or negative number | Rotates the hologram on the x-axis |
yAngle | float | Any positive or negative number | Rotates the hologram on the y-axis |
zAngle | float | Any positive or negative number | Rotates the hologram on the z-axis |
shader | string | Any string Default for OBJ is "Diffuse" Default for GLTF/GLB is "glTF/Unlit" | The name of the shader to apply to a model holograms.
E.g. use "Legacy Shaders/Diffuse" for iOS/Android apps. |
mute | boolean | Either 'true' of 'false' Default value is 'false' | Mute the sound of a video hologram |
height | integer | Any positive number | Set the height of an image hologram or a video hologram |
width | integer | Any positive number | Set the width of an image hologram or a video hologram |
Last modified 3mo ago