echo3D
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On this page
  • 1. Setting Up the Config File
  • 2. Getting the Package
  • 3. Initializing the Project

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  1. Flutter

Installation

Learn how to integrate our system with Flutter.

PreviousUsing the SDKNextEdit Code

Last updated 1 year ago

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You can easily use echo3D as a backend for your project by integrating the .

You can skip these steps and start building now with our open-source (no AR capabilities) or (includes AR capabilities) example projects.

1. Setting Up the Config File

Add the echo3D plugin as a dependency into your project's pubspec.yaml file:

dev_dependencies:
  echo3d_package: "^0.0.1+2"

2. Getting the Package

After setting up the configuration file, run the following command:

flutter pub get

Add the package as an import in our Dart code:

import 'package:echo3d_package/echoar_package.dart';

3. Initializing the Project

Initialize your Flutter echo3D object by adding your API key:

Echo3D(apiKey: "<YOUR-API-KEY>");

That's it! 🎉

🔨
Flutter
echo3D Flutter Plugin
Flutter + echo3D
Flutter + Unity + echo3D