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On this page
  • Moving, Scaling, and Rotating 3D Content
  • Using Metadata

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  1. FaceAR

Transforming Content

Learn how to move, scale, rotate, and add text to 3D content in FaceAR.

PreviousDeploy ExperienceNextEmbed into Website or App

Last updated 1 year ago

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Moving, Scaling, and Rotating 3D Content

Using Metadata

You can use metadata to persistently transform 3D content.

If the content is too big or too small or if you'd like to move or rotate it, go back to the console and to affect its transformation. After adding or changing metadata you can instantly see the changes in the browser even while the experience is running.

The following keys are words the system uses as pre-defined metadata keys to control transformations:

Keyword

Type

Options

Effect

x

float

Any positive or negative number.

Default value is 0.

Moves the asset on the x-axis

y

float

Any positive or negative number.

Default value is 0.

Moves the asset on the y-axis

z

float

Any positive or negative number.

Default value is 0.

Moves the asset on the z-axis

scale

float

Any positive number.

Default value is 1.

Grows or shrinks the asset uniformly

height

integer

Any positive number.

Set the height of an image asset or a video asset

width

integer

Any positive number.

Set the width of an image asset or a video asset

xAngle

float

Any positive or negative number.

Default value is 0.

Rotates the model on the x-axis

yAngle

float

Any positive or negative number.

Default value is 0.

Rotates the model on the y-axis

zAngle

float

Any positive or negative number.

Default value is 0.

Rotates the model on the z-axis

Remember to refresh the browser after adding metadata with FaceAR experiences for the changes to take effect.

📐
add metadata